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RPEmblem (Class Project)

    Posted on January 30, 2016

    RPEmblem is a Simple 2D top down tile game inspired by Fire Emblem. This was a class project that I led in collaboration with Vinessa Meyers on Art and Louie Escalera on Design.
    My involvement in this project:

    • Programmed the framework in C++ using OpenGL.
    • Wrote the character, trap, item, and the basic tiles code. I also made the level system and the level design loader.
    • Created a standalone software to design levels.

    Final Github update: here
    Things I learned:

    • Polymorphic objects
    • Tile generation
    • XML Interaction (loading & writing)