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    Posted on November 30, 2015

    My own take on the C# syntax before I realized how over my head this was at the time and that XNA was no longer being worked on by Microsoft.

    The aim was to reduce a lot of the overhead of XNA and integrate it with WPF allowing me to create a game editor and move/interact with models and scripts in real time. While this may have been a pipe dream it did help inspire me to want to be a programmer. One of these days I will resurrect this.